---
title: Chaos Item System
category: Systems
---

# Chaos Item System

The **Chaos Item System** lets you re-roll the random bonuses on high level gear, add
new option stars to it, and turn unwanted starred gear into the currency that pays for
all of it.

It is five separate services, each with its own NPC window. They all share one currency
(**Shattered Fragments**) and one pool of per-item **reroll charges**.

If you are not yet familiar with random base values and option stars, read
[Gear Randomization and Options](/wiki/pages/guides-gear-randomization-and-options)
first.

## Before you start

Every service refuses gear that does not meet **all** of these:

- **Rare** quality or better.
- Your character is **level 105 or higher**.
- The item is **level 105 or higher**.
- Your level and the item's level are **within 2 of each other**.
- It is a weapon, necklace, armour, gloves, ring or boots. Capes are not supported.

## Reroll charges

Each piece of gear can be re-rolled **3 times**. The window shows what is left as
`3 / 3`, counting down with every base re-roll, option re-roll and added star.

When it reaches `0 / 3` the item is spent and no further service will touch it until
you use **Item Restore** to refill it.

## Shattered Fragments

The currency the system runs on. You can hold a maximum of **150**.

There is exactly one way to earn them, **Chaos Break**, and three ways
to spend them. Breaking an item never returns enough fragments to pay for re-rolling it,
so fragments are a genuine cost rather than something you can farm in a circle.

---

## 1. Chaos Break

![Chaos Break window](/images/guides/chaos-system-break.jpg)

Destroys a piece of starred gear and converts its stars into Shattered Fragments.

| | |
| --- | --- |
| **Cost** | 2,500,000 Silver Jeon, **plus the item itself** |
| **You receive** | 1 Shattered Fragment per star |
| **Charges used** | None (the item is destroyed) |

**Requirements**

- The item must have **at least 3 stars**.
- It must be **completely untouched**: never enchanted, refined, or re-rolled.
- It must have **no gems socketed**. Breaking would destroy them, so gemmed gear is
  refused outright.
- The fragments you receive must fit under the 150 cap.

---

## 2. Base Stat Reroll

![Base Stat Reroll window](/images/guides/chaos-system-base-reroll.jpg)

Re-rolls the random bonuses on the item's **base stats**. Your option stars are not
touched.

| | |
| --- | --- |
| **Cost** | 50 Shattered Fragments |
| **Charges used** | 1 |

**What gets re-rolled**

| Gear | Stats re-rolled |
| --- | --- |
| Weapons | Damage, Attack Rate, Elemental Damage |
| Armour | Defense, Dodge, Elemental Defense |
| Gloves | Defense, Attack Rate |
| Boots | Defense, Dodge |
| Necklace | Elemental Defense |
| Ring | Elemental Damage |

The whole set is re-rolled together, so you cannot keep one good value and re-roll the
rest. The window shows the possible range for each stat so you can see how good the
current roll is.

---

## 3. Option Reroll

![Option Reroll window](/images/guides/chaos-system-option-reroll.jpg)

Re-rolls the option stars the item already has. The **number** of stars never changes.

| | |
| --- | --- |
| **Cost** | 75 Shattered Fragments, or 125 with a star held |
| **Second hold** | 1 Lock Charm, consumed |
| **Charges used** | 1 |

**Requirements**

- The item must already have **at least one star**.
- You cannot hold every star. At least one has to be left free to re-roll.

Every star that is not held is replaced: both which stat it is and how strong it is. A
3-star item with nothing held comes back with 3 completely different stars. Nothing is
added and nothing is lost.

### Holding stars

Each star has a lock beside it. A held star keeps its exact stat and value through the
re-roll, so you can protect the one you want and re-roll the rest.

- You can hold up to **2** stars, and they do not have to be next to each other.
- The first hold adds 50 Shattered Fragments to the price.
- The second hold costs **1 [Chaos Lock Charm](/wiki/Twelve%20Sky%201/items/all/197163)**
  instead of more fragments. It is only offered while you have one, and it is consumed when
  the re-roll happens.
- Once two stars are held the remaining locks disappear. Release one to change your pick.
- A re-rolled star never comes back as a stat the item already carries, so it can never
  duplicate one you are holding.

---

## 4. Add Star

![Add Star window](/images/guides/chaos-system-add-star.jpg)

Adds **one new option star** and leaves the ones you already have alone.

| | |
| --- | --- |
| **Cost** | 150 Shattered Fragments |
| **Charges used** | 1 |

**Requirements**

- The item must have **fewer than 4 stars**.

Your existing stars keep their exact stat and value, so this only ever adds to them. The
new star is always a stat the item does not already carry, so you will never get a
duplicate.

---

## 5. Item Restore

![Item Restore window](/images/guides/chaos-system-restore.jpg)

Refills a spent item's reroll charges so you can keep working on it.

| | |
| --- | --- |
| **Cost** | 1 [Gear Restoration Scroll](/wiki/Twelve%20Sky%201/items/all/197162), consumed |
| **Charges used** | None (it resets them back to `3 / 3`) |

The scroll is sold by the [Black Market](/wiki/Twelve%20Sky%201/npc/npc_705) NPC in **Yongu**
at **[4636, 2774]**.

**Requirements**

- The item must be **completely spent** (`0 / 3` remaining). You cannot top up an item
  that still has charges left.
- Place the item in the **left slot** and the scroll in the **right slot**.

Restoring costs no silver and no fragments, and it does not change your stats or stars
in any way; it only gives the item its charges back.
